/*
 * MIT License
 *
 * Copyright (c) 2020 wen.gu <454727014@qq.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

 /***************************************************************************
  * Name: mp_types.cpp
  *
  * Purpose: the base data type define for micro player
  *
  * Developer:
  *   wen.gu , 2018-09-03
  *
  * TODO:
  *
  ***************************************************************************/

/******************************************************************************
**    INCLUDES
******************************************************************************/
#include "mp_types.h"

/******************************************************************************
**    MACROS
******************************************************************************/

/******************************************************************************
**    VARIABLE DEFINITIONS
******************************************************************************/

/******************************************************************************
**    FUNCTION DEFINITIONS
******************************************************************************/

const char* MPError2Str(eMPError err)
{
    const char* ret = "uknown";
    switch (err)
    {
    case eMPError::OK:  ret = "Success"; break;
    case eMPError::Fail: ret = "Fail";  break;
    case eMPError::BadParameter: ret = "Bad parameter"; break;
    case eMPError::NoInit: ret = "Not initialize"; break;
    case eMPError::Eof: ret = "got Eof error"; break;
    case eMPError::NotImplemented: ret = "Not implementation"; break;
    case eMPError::NotFound: ret = "Not Found"; break;
    case eMPError::Undefined: ret = "Undefined error"; break;
    case eMPError::InvalidName: ret = "Invalid name"; break;
    case eMPError::InsufficientResources: ret = "Insufficient resources"; break;
    case eMPError::InvalidStatus: ret = "Invalid status"; break;
    case eMPError::OutOfRange: ret = "Out of range"; break;
    case eMPError::UnsupportedType: ret = "Unsupported type"; break;
    case eMPError::Timeout: ret = "Time out"; break;

    default: break;
    }

    return ret;
}